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Pull requests list

Fix skinned mesh normal handling in mesh shader
#5095 opened Jun 25, 2022 by edwardvear Loading…
Add bevy_core::Name doc examples A-Core C-Docs
#5093 opened Jun 24, 2022 by TimJentzsch Loading…
Add some docs about lowspec rendering A-Rendering C-Docs
#5091 opened Jun 24, 2022 by inact1v1ty Loading…
Update MouseMotion and CursorMoved docs A-Input A-Windowing C-Docs
#5090 opened Jun 24, 2022 by Nilirad Loading…
Add TextureAtlas stress test based on many_sprites and sprite_sheet examples A-Animation A-Rendering C-Examples C-Performance
#5087 opened Jun 24, 2022 by james-j-obrien Loading…
Make the pointers in Fetch impls unions A-ECS C-Code-Quality
#5085 opened Jun 23, 2022 by james7132 Draft
Add an fps overlay to all Bevy app A-Diagnostics A-Rendering C-Usability
#5084 opened Jun 23, 2022 by mockersf Loading…
Add the AssetChanged query filter A-Assets C-Enhancement C-Usability S-Controversial
#5080 opened Jun 23, 2022 by nicopap Loading…
Separate PBR and tone mapping into 2 functions A-Rendering C-Usability
#5078 opened Jun 23, 2022 by cryscan Loading…
Array texture example A-Rendering C-Examples
#5077 opened Jun 23, 2022 by superdump Loading… Bevy 0.8
Add methods for joining queries with lists. A-ECS C-Usability
#5075 opened Jun 22, 2022 by devil-ira Loading…
Unify sprites and sprite sheets A-Rendering C-Breaking-Change C-Code-Quality C-Usability S-Controversial S-Needs-Benchmarking
#5072 opened Jun 22, 2022 by ManevilleF Draft
4 of 5 tasks
Feat/UI texture atlas A-UI C-Enhancement S-Controversial
#5070 opened Jun 22, 2022 by ManevilleF Loading…
4 tasks done
Add component_id function to World and Components A-ECS C-Usability
#5066 opened Jun 22, 2022 by GarettCooper Loading…
Directly copy moved Table components to the target location A-ECS C-Performance S-Ready-For-Final-Review
#5056 opened Jun 20, 2022 by james7132 Loading…
Better Materials: AsBindGroup trait and derive, simpler Material trait A-Rendering C-Breaking-Change C-Usability S-Controversial
#5053 opened Jun 19, 2022 by cart Loading… Bevy 0.8
Default image sampler doc fix A-Rendering C-Docs
#5047 opened Jun 18, 2022 by sarkahn Loading…
Add updated WSL2 Instructions C-Docs O-Linux O-Windows
#5040 opened Jun 18, 2022 by hecksadecimal Loading…
Move adding DynamicUniformIndex to Extract A-Rendering C-Performance
#5037 opened Jun 17, 2022 by james7132 Loading…
Added performance warning when running stress test examples in debug mode C-Examples C-Usability
#5029 opened Jun 16, 2022 by Sheepyhead Loading…
WebGPU support A-App A-Rendering C-Breaking-Change C-Enhancement C-Performance O-Web S-Controversial
#5027 opened Jun 16, 2022 by mockersf Loading…
Add subgroup A-App C-Usability S-Blocked
#5022 opened Jun 15, 2022 by BD103 Loading…
Add ViewRangefinder3d to reduce boilerplate when enqueuing standard 3D PhaseItems. A-Rendering C-Code-Quality C-Usability
#5014 opened Jun 14, 2022 by komadori Loading…
Make Reflect safe to implement A-Reflection C-Breaking-Change C-Usability
#5010 opened Jun 14, 2022 by PROMETHIA-27 Loading… Bevy 0.8
Make Resource trait opt-in, requiring #[derive(Resource)] A-ECS C-Breaking-Change C-Usability S-Controversial
#5007 opened Jun 13, 2022 by alice-i-cecile Draft Bevy 0.8
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